![]() ![]() Value generators with no tempo, which are dead cards in the late game are not good in aggressive decks. If they will be an Aggro or a fast Midrange deck, then there will be no room for a card like that. Whether this sees play or not heavily depends on how fast and aggressive Mech Hunters will be. Not to mention that it’s hard to say whether Mech Hunter will even want to play UTH in the first place. You can technically combo it with Unleash the Hounds, but if you UTH, you’re usually behind on the board, and when you’re behind on the board you want to do something else than getting more value. ![]() I dislike this kind of draw because you need to have some kind of board presence for it to work, and the effect is delayed. In that deck, you’d rather get random Mechs than Beasts, which makes it an upside. ![]() While Beasts seem inherently stronger in Hunter, that is not the case for Mech Hunter specifically. I don’t really like this kind of draw, but I have to say that it looks much better than Infest. On the other hand, it costed 1 more mana, and a lot of the bad cards would become great if discounted by 1. On the one hand, Infest has seen no play. The easiest point of comparison for this card is Infest. Boom, Mad Genius, Giggling Inventor, Zerek’s Cloning Gallery and More!
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